Hiroshi Yamauchi

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Hiroshi Yamauchi dies at 85; chief of Nintendo

20 September 2013 | 3:34 am A gruff, uncompromising businessman, Hiroshi Yamauchi transformed a playing card company into a titan of electronic games. Donkey Kong, Super Mario Brothers, Legend of Zelda: For Hiroshi Yamauchi, the hits kept coming but he enjoyed none of them. http://www.latimes.com/obituaries/la-me-hiroshi-yamauchi-20130920,0,6827348.story?track=rss

Mariners owner Yamauchi dead at age 85

20 September 2013 | 3:19 am Hiroshi Yamauchi, who ran Nintendo for more than 50 years and led the Japanese company's transition from traditional playing-card maker to video game giant, has died. He was 85. http://espn.go.com/mlb/story/_/id/9696199/seattle-mariners-owner-hiroshi-yamauchi-dies-85

Nintendo's Yamauchi dies aged 85

20 September 2013 | 2:52 am TOKYO (AP) — Hiroshi Yamauchi, who ran Nintendo for more than 50 years and led the Japanese company's transition from traditional playing-card maker to video game giant, has died. He was 85. http://sports.yahoo.com/news/former-nintendo-president-yamauchi-dies-103133187–mlb.html

Hiroshi Yamauchi, who ran Nintendo for 53 years, dies at 85 …

19 September 2013 | 10:55 pm TOKYO Hiroshi Yamauchi, who ran Nintendo Co. for 53 years and was once ranked Japan's richest man, has died, the company said. He was 85. Yamauchi passed away Thursday, Kyoto-based Nintendo said in an  https://bangordailynews.com/2013/09/19/business/hiroshi-yamauchi-who-ran-nintendo-for-53-years-dies-at-85/

Hiroshi Yamauchi, Former Nintendo Visionary, Dies at 85 – AllThingsD

19 September 2013 | 5:29 pm Hiroshi Yamauchi, the man who turned Nintendo from a small maker of playing cards into a global videogame giant, died Thursday from pneumonia. He was 85 years old. http://allthingsd.com/20130919/hiroshi-yamauchi-former-nintendo-visionary-dies-at-85/

Hiroshi Yamauchi Dies Longtime Nintendo President Passes …

19 September 2013 | 5:17 pm Hiroshi Yamauchi, the man behind countless classic video games like Super Mario, Zelda, and Donkey Kong, passed away on Sept. 16 in a Japan hospital after suffering from pneumonia. http://hollywoodlife.com/2013/09/19/hiroshi-yamauchi-dies-nintendo-president-super-mario-dead/

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6 Responses to Hiroshi Yamauchi

    • Curator says:

      I’m not much of an expert but I think that is to high. Why must the little piece of used portable gaming device be priced for 50 dollars? Did a celebrity used it? Is it a prototype? Was it sold in the first package of GBA’s? Did Hiroshi Yamauchi hold it in his hand while he was presenting it to the world? You better ask the seller BEFORE you even think of buying it. Also, you don’t have to pay anything and use an emulator. You can get the ROM’s from the Interwebz.

  • Micheal says:

    DOES ANYONE KNOW THIS E-MAIL ADDRESS? I need the E-mail address for the Pokemon Company. I have some ideas for new pokemon and want to submit them. Call me a dork if u want, I dont care. so, does anybody know the e-mail?
    Okaaaaay, FINE THEN! do u know the e-mail address for NINTENDO?

    • Curator says:

      I went on the net for you and found somethings you can go to this web site…Nintendo.com.au
      or also try searching for the one you want here.,,, good luck!

      Headquarters Original office
      Kyoto, Japan
      International offices
      Redmond, Washington, United States
      Richmond, British Columbia, Canada
      Großostheim, Germany
      Scoresby, Victoria, Australia
      Suzhou, PRC (as iQue, Ltd.)
      Seoul, South Korea
      Costa del Este, Argentina (as Latamel Inc.)
      São Paulo, Brazil (as Latamel Inc.)
      Taiwan, ROC (via Nintendo Co., Ltd. and Haku Yu)

      Key people Satoru Iwata: President and CEO
      Reggie Fils-Aimé: President and COO of NOA
      Shigeru Miyamoto: Game Designer
      Conrad Abbott: President of NOC
      Rose Lappin: Managing Director of Nintendo Australia
      Gunpei Yokoi (deceased): Creator of Game Boy, Game & Watch and Metroid video game series
      Hiroshi Yamauchi: Former President and Chairman
      Minoru Arakawa: Former head of NOA
      Satoru Shibata: President of NOE Satoshi Tajiri: Creator of the Pokémon franchise
      Products Game Boy line, Color TV Game, NES, SNES, Virtual Boy, Nintendo 64, Nintendo GameCube, Nintendo DS, Wii and various video games

  • Spiritually Speaking, What Do You Think Of Mario? In 1980, Nintendo of America (NOA) released Radar Scope, an arcade game they hoped would kickstart a long reign of success. It flopped, leaving Nintendo stuck with 2,000 unsold Radar Scope units. To stay afloat, NOA desperately needed a smash-hit game—and fast. Hiroshi Yamauchi, the president and CEO of Nintendo Co., Ltd. at the time, asked staff artist Shigeru Miyamoto to design a new game based on his own ideas. The result was a game entitled Donkey Kong, starring “Jumpman,” a portly carpenter clad in red and blue. At first, Miyamoto called him “Mr. Video” because he planned to include the character in every game he made, inspired by the way Alfred Hitchcock appeared in the movies he directed. “Jumpman” did not have his name for very long, however. NOA had to prepare the game for American release, which included naming the characters. As the story goes, they were mulling over what to name Jumpman when the landlord, Mario Segale, arrived at the warehouse, demanding the overdue rent payment. When he left, the staff had a new name for Jumpman: “Mario.”

    For the most part, Mario looks the way he does today because of 1981’s immature graphics technology. Hat
    To avoid the difficulty of having Mario’s hair move realistically, Miyamoto gave Mario a hat. Also, in Game Over, Miyamoto admits, “I cannot come up with hairstyles so good.” MoustacheMiyamoto gave Mario a moustache and oversized nose to make Mario’s nose more noticeable.
    Overalls Mario’s overalls make his arms and arm movements more visible. Mario started out with a blue shirt and red overalls outfit in Donkey Kong and Donkey Kong Jr., but the color scheme was switched to a red shirt and blue overalls when Mario Bros. hit the arcades. When Super Mario Bros. came out for the Nintendo Entertainment System, Mario had his original red overalls, but a brownish shirt. In Super Mario Bros. 2, Mario went back to his second color scheme—red shirt, blue overalls—and has not changed since.

    Of course, Mario stars in many more games, but the list below highlights the more important appearances.

    1981: Donkey Kong (Arcade)
    Mario (or technically, “Jumpman”) the carpenter battles through crazy construction sites to save Pauline from the clutches of a giant monkey named Donkey Kong.

    1982: Donkey Kong Jr. (Arcade)
    This was Mario’s second appearance, and first appearance as an enemy. Mario sics enemies at D.K. Jr., who is trying to free his caged father.

    1983: Mario Bros. (Arcade)
    Mario, now a plumber, teams up with (or fights against) brother Luigi (in 2-Player mode) to kill an infinite supply of turtles, crabs, and flies that travel through pipes.

    1985: Super Mario Bros. (NES)
    Mario explores The Mushroom Kingdom in search of Bowser, who has kidnapped Princess Toadstool. Mario mania grasps the nation.

    1986: Donkey Kong (NES) and Mario Bros. (NES)
    The NES versions of the two arcade games are released, exposing the greatness of these games to players who may have missed the arcade versions. Because of limited space on early NES Game Paks, the fourth level (A.K.A. “Pie Factory”) of Donkey Kong was omitted.

    1988: Super Mario Bros. 2 (NES; USA version)
    Nintendo takes a game developed and released in Japan called Doki Doki Panic and replaces the four heroes with Mario characters, resulting in perhaps the most unique game of the Mario series.

    1989: Super Mario Land (GB)
    Mario’s first appearance on the Game Boy takes place in Sarasaland, where Princess Daisy is abducted by the evil spaceman Tatanga.

    1989: Super Mario Bros. 3 (NES)
    The best-selling game of all time. Mario searches the Mushroom World for Bowser who has kidnapped Princess Toadstool, again.

    1991: Super Mario World (SNES)
    Mario’s first appearance on the Super NES. Bowser has kidnapped Princess Toadstool (sound familiar?) and Mario travels through Dinosaur Land to rescue her. Super Mario World introduces us to Yoshi, spawning spin-off games riding on his popularity.

    1993: Super Mario All-Stars (SNES)
    SMB, SMB2, and SMB3 receive 16-bit updates as part of this compilation cartridge. The other game included, Super Mario Bros.: The Lost Levels, is the first North American release of Super Mario Bros. 2 (Japanese version), originally released for the Famicom Disk System in 1986. It, too, received the 16-bit treatment for All-Stars.

    1995: Super Mario World 2: Yoshi’s Island (SNES)
    This game takes place in Mario’s past. A gang of Yoshis helps baby Mario find his brother Luigi, who was kidnapped by Baby Bowser’s henchmen. Powered by the FX² chip, this was arguably the best 2-D platform game ever made.

    1996: Super Mario 64 (N64)
    Mario frolics through various 3-D worlds to save the kidnapped Princess Peach Toadstool.

    2002: Super Mario Sunshine (GCN)
    Mario and Yoshi reunite to clean up Isle Delfino and rescue Peach once again.

    2007: Mario & Sonic at the Olympic Games (Wii/NDS)
    Opposing mascots Mario and Sonic the Hedgehog finally go head-to-head… at t

    • Curator says:

      ┓┓┓┓┓┃ BECOME
      ┓┓┓┓┓┃ AN
      ┓┓┓┓┓┃ HERO

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